feat(edge): ZoneIntrusionDetector (foot-anchor point-in-polygon, debounce)
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60
edge/detectors/zone.py
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60
edge/detectors/zone.py
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from dataclasses import dataclass
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from edge.tracking import Track
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from edge.models import L_ANKLE, R_ANKLE
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def point_in_polygon(x: float, y: float, poly: list[tuple[float, float]]) -> bool:
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inside = False
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n = len(poly)
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j = n - 1
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for i in range(n):
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xi, yi = poly[i]
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xj, yj = poly[j]
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if ((yi > y) != (yj > y)) and (x < (xj - xi) * (y - yi) / ((yj - yi) or 1e-9) + xi):
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inside = not inside
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j = i
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return inside
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@dataclass(frozen=True)
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class Zone:
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zone_id: str
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level: str # "warning" | "restricted"
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polygon: list # list[tuple[float,float]]
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@dataclass
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class ZoneConfig:
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debounce_s: float = 0.75
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class ZoneIntrusionDetector:
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def __init__(self, zones: list[Zone], cfg: ZoneConfig):
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self.zones = zones
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self.cfg = cfg
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self._inside_since: dict[tuple[int, str], float] = {}
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self._fired: set[tuple[int, str]] = set()
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def _foot(self, track: Track) -> tuple[float, float]:
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kps = track.latest.keypoints
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a, b = kps[L_ANKLE], kps[R_ANKLE]
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return ((a.x + b.x) / 2, (a.y + b.y) / 2)
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def active_zone_ids(self, track_id: int) -> set:
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return {z for (tid, z) in self._inside_since if tid == track_id}
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def update(self, track: Track, now: float) -> list[dict]:
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fx, fy = self._foot(track)
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out = []
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for zone in self.zones:
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key = (track.track_id, zone.zone_id)
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if point_in_polygon(fx, fy, zone.polygon):
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start = self._inside_since.setdefault(key, now)
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if now - start >= self.cfg.debounce_s and key not in self._fired:
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self._fired.add(key)
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out.append({"zone_id": zone.zone_id, "level": zone.level})
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else:
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self._inside_since.pop(key, None)
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self._fired.discard(key)
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return out
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33
tests/test_zone.py
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tests/test_zone.py
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from collections import deque
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from edge.models import Keypoint, BBox
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from edge.tracking import Track, TrackFrame
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from edge.detectors.zone import point_in_polygon, Zone, ZoneIntrusionDetector, ZoneConfig
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SQUARE = [(0, 0), (100, 0), (100, 100), (0, 100)]
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def test_point_in_polygon_basic():
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assert point_in_polygon(50, 50, SQUARE) is True
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assert point_in_polygon(150, 50, SQUARE) is False
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def _track_with_ankles(ax, ay, t):
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kps = [Keypoint(ax, ay, 0.9) for _ in range(17)]
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kps[15] = Keypoint(ax, ay, 0.9) # L_ANKLE
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kps[16] = Keypoint(ax, ay, 0.9) # R_ANKLE
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return Track(1, deque([TrackFrame(t, BBox(ax - 10, ay - 60, ax + 10, ay), kps)], maxlen=90))
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def test_intrusion_fires_after_debounce():
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z = Zone("z1", "restricted", SQUARE)
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det = ZoneIntrusionDetector([z], ZoneConfig(debounce_s=0.5))
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tr = _track_with_ankles(50, 50, 0.0)
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assert det.update(tr, now=0.0) == []
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tr = _track_with_ankles(50, 50, 0.6)
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out = det.update(tr, now=0.6)
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assert out == [{"zone_id": "z1", "level": "restricted"}]
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def test_leaving_zone_resets():
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z = Zone("z1", "warning", SQUARE)
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det = ZoneIntrusionDetector([z], ZoneConfig(debounce_s=0.5))
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det.update(_track_with_ankles(50, 50, 0.0), now=0.0)
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det.update(_track_with_ankles(200, 200, 0.6), now=0.6) # 이탈
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out = det.update(_track_with_ankles(50, 50, 1.0), now=1.0) # 재진입, 디바운스 재시작
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assert out == []
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