Three intertwined bodies of work developed and tested together this session.
Full test suite green: python (edge) + phpunit (cloud).
## Edge/Pi install path
- setup_online.sh: apt-lock retry (apt-daily contention), Type=exec unit +
StartLimitIntervalSec in [Unit], journalctl-on-failure, crash-loop detection.
- onnxruntime is now best-effort (no sdist / no 32-bit-ARM wheel); [6/8] probes the
real backend and hard-fails if none works.
- Hailo HEF auto-fetch: edge/tools/fetch_hailo_hef.py (pinned sha256, refuses to guess
8 vs 8L, HAILO_ARCH override for serial-less boards); hailo_pose.py run() timeout fix.
- install_offline.sh: mirrors the backend gate; onnxruntime optional.
## Cafe24 cloud package (cloud/deploy/)
- build_cafe24_package.sh emits move_detect_app/ (private, one folder) + www/move_detect/
(docroot subdir); no-dev classmap autoloader; preflight.php; hardened .htaccess.
- Subdirectory mount support: Request::baseFrom/pathFor strip the mount prefix; index.php
walks up to find the app root; views/JS prefix every URL with APP_BASE; session cookie
scoped to the mount.
## Delivery audit — silent-failure & correctness (docs/delivery-audit.md)
All 4 blockers + all Phase-1 silent-failure + Phase-2 HIGH correctness:
- Edge cloud clients send a custom User-Agent (cafe24 WAF blocks python-requests) and
allow_redirects=False.
- Daemon fails loud on blank CAFE24_URL/DEVICE_SECRET; run_loop logs swallowed exceptions;
heartbeat carries real fps + per-camera health; UvcSource reopens a dead camera;
offline queue is size-capped and drops poison rows; TARGET_FPS/QUEUE_DB validated.
- Zone coordinates normalized 0..1 on both sides (were canvas-px vs camera-px — every zone
misplaced); pinch zones emit PINCH/HIGH (were downgraded to WARNING).
- Fall detection uses bbox cues when keypoints are low-confidence (occluded fallen person);
ghost incident not cancelled by a bystander; displacement normalized per-second (FPS-invariant).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019Xmn8KZWqiQUguEMRtn6rW
_displacement (mean per-keypoint delta between the last two track frames,
normalized by bbox height) was duplicated verbatim in
edge/detectors/fall.py and edge/detectors/immobility.py.
Move it to edge/geometry.py as track_displacement(track) and have both
detectors call the shared helper instead of their own private copy.
Pure refactor — behavior is identical (byte-identical formula), no
config or public API changes.
Tests: tests/test_geometry.py adds direct coverage for the new public
helper (fewer-than-two-frames default, and the normalized-by-height
calculation). Existing fall/immobility tests are unchanged and stay green,
confirming behavior parity.
fall._states, immobility._still_since/_fired, zone._inside_since/_fired,
and engine._last_emit were never pruned when a track was lost (ghost
already pruned via on_lost). On a 24/7 edge device this is unbounded
growth as track IDs keep incrementing.
Add forget(track_id) to FallDetector, ImmobilityWatchdog, and
ZoneIntrusionDetector (drops that track's per-track keys/sets).
EventEngine.forget(track_id) calls each sub-detector's forget and removes
_last_emit cooldown keys whose tuple's second element is that track_id
(covers FALL/NO_MOTION/IMMOBILITY/zone/GHOST — GHOST keys are
(GHOST, track_id) after FIX 4). EventEngine.process now calls
self.forget(tr.track_id) for every track in lost_tracks after emitting,
since ghost.on_lost already consumed that track's ghost-relevant state at
the top of process().
app.py run_once already calls pool.forget(tr.track_id) for lost tracks as
part of FIX 1, completing the cleanup chain (smoother pool + detector
state + dedup cache).
Tests: tests/test_engine.py adds test_forget_prunes_state_on_lost —
fires a FALL event, then passes the track as lost, and asserts
engine._last_emit no longer has that track's keys and fall._states no
longer has the track id.
edge/detectors/fall.py update(): a single frame where prone was false while
state was in {FALLING, FALLEN, NO_MOTION} immediately emitted "recover" and
reset _State. One jittery frame (a momentary pose-estimation miss) could
wipe an in-progress CRITICAL no_motion incident.
Add FallConfig.recover_grace_s (default 1.0s) and _State.not_prone_since.
On the first non-prone frame while in an incident state, start the grace
timer instead of recovering immediately; only reset to STANDING once
recover_grace_s of sustained non-prone has elapsed. A re-prone frame while
in an incident state clears the pending grace timer (cancels the recover
attempt). The non-incident STANDING path is unchanged.
BEHAVIOR CHANGE: recover now requires recover_grace_s of sustained
non-prone instead of firing on a single frame.
Tests: test_recovery_clears_state (tests/test_fall.py) strengthened per
review brief to assert a single standing frame does NOT recover but
sustained standing across the grace window does. Added
test_single_noisy_nonprone_frame_does_not_cancel_no_motion covering the
life-safety scenario: one noisy non-prone frame during NO_MOTION must not
cancel the incident.