import numpy as np from edge.models import Person, BBox, Keypoint from edge.tracking import IouTracker from edge.smoothing import TrackSmootherPool from edge.detectors.fall import FallDetector, FallConfig from edge.detectors.immobility import ImmobilityWatchdog, ImmobilityConfig from edge.detectors.ghost import GhostIncidentDetector, GhostConfig from edge.detectors.zone import ZoneIntrusionDetector, ZoneConfig from edge.engine import EventEngine, EngineConfig from edge.snapshot import RingBuffer, FaceBlurrer, Snapshotter from edge.events import EventType from edge.app import run_once def _lying_person(): kps = [Keypoint(150, 300, 0.9) for _ in range(17)] kps[5] = Keypoint(100, 300, 0.9); kps[6] = Keypoint(100, 310, 0.9) kps[11] = Keypoint(200, 300, 0.9); kps[12] = Keypoint(200, 310, 0.9) kps[0] = Keypoint(90, 320, 0.9) return Person(BBox(90, 290, 210, 320), kps) class _Source: def read(self): return True, np.full((360, 640, 3), 128, np.uint8) class _Pose: def infer(self, frame): return [_lying_person()] class _Sink: def __init__(self): self.events = [] def try_send(self, event, snapshots): self.events.append(event); return True def test_run_once_pipeline_emits_fall_after_prone(): src, pose = _Source(), _Pose() tracker = IouTracker() pool = TrackSmootherPool() engine = EventEngine( FallDetector(FallConfig(prone_confirm_s=0.5)), ImmobilityWatchdog(ImmobilityConfig(immobile_s=999)), GhostIncidentDetector(GhostConfig()), ZoneIntrusionDetector([], ZoneConfig()), EngineConfig(camera_id="cam-01"), ) ring = RingBuffer(); snap = Snapshotter(FaceBlurrer()); sink = _Sink() times = iter([0.0, 0.6]) def now_fn(): return next(times) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) assert any(e.event_type == EventType.FALL for e in sink.events) def test_run_once_stamps_events_with_wall_clock_not_monotonic(): # run_once must thread a separate wall clock through to occurred_at: the daemon runs the loop on # a monotonic clock (NTP-step-immune timers) but events have to carry real wall time. src, pose = _Source(), _Pose() tracker = IouTracker() pool = TrackSmootherPool() engine = EventEngine( FallDetector(FallConfig(prone_confirm_s=0.5)), ImmobilityWatchdog(ImmobilityConfig(immobile_s=999)), GhostIncidentDetector(GhostConfig()), ZoneIntrusionDetector([], ZoneConfig()), EngineConfig(camera_id="cam-01"), ) ring = RingBuffer(); snap = Snapshotter(FaceBlurrer()); sink = _Sink() mono = iter([0.0, 0.6]) # monotonic loop clock (drives prone_confirm_s) wallt = iter([1_700_000_000.0, 1_700_000_000.6]) # wall clock (stamps occurred_at) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn=lambda: next(mono), wall_fn=lambda: next(wallt)) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn=lambda: next(mono), wall_fn=lambda: next(wallt)) falls = [e for e in sink.events if e.event_type == EventType.FALL] assert falls and falls[0].occurred_at == 1_700_000_000.6 def _engine(**fall_kw): return EventEngine( FallDetector(FallConfig(**fall_kw)), ImmobilityWatchdog(ImmobilityConfig(immobile_s=999)), GhostIncidentDetector(GhostConfig()), ZoneIntrusionDetector([], ZoneConfig()), EngineConfig(camera_id="cam-01"), ) class _ScriptedPose: def __init__(self, frames): self.frames = list(frames) def infer(self, frame): return self.frames.pop(0) def test_dropout_tick_does_not_feed_detectors_stale_frame(): # A track not re-detected this tick still sits in the tracker (< max_age) with a frozen # latest frame. Passing it to the engine lets prone_confirm accrue on stale data: here the # dropout tick alone would confirm the fall. A stale track must be treated as no-data. src = _Source() pose = _ScriptedPose([[_lying_person()], []]) tracker = IouTracker() # max_age=1.0 > dropout gap, so the track stays active pool = TrackSmootherPool() engine = _engine(prone_confirm_s=0.5, falling_confirm_s=0.1) ring = RingBuffer(); snap = Snapshotter(FaceBlurrer()); sink = _Sink() times = iter([0.0, 0.6]) def now_fn(): return next(times) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) # dropout tick assert not any(e.event_type == EventType.FALL for e in sink.events) def test_dropout_then_redetection_still_confirms_fall(): # ...but the person re-detected still prone MUST confirm — the dropout pauses evidence, # it does not erase the incident. src = _Source() pose = _ScriptedPose([[_lying_person()], [], [_lying_person()]]) tracker = IouTracker() pool = TrackSmootherPool() engine = _engine(prone_confirm_s=0.5, falling_confirm_s=0.1) ring = RingBuffer(); snap = Snapshotter(FaceBlurrer()); sink = _Sink() times = iter([0.0, 0.3, 0.7]) def now_fn(): return next(times) for _ in range(3): run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) assert any(e.event_type == EventType.FALL for e in sink.events) def test_ergo_report_carries_no_snapshots(): # ERGO_REPORT는 익명 통계다 — 프레임이 붙는 순간 통계가 감시 이미지가 된다. from edge.detectors.ergonomics import ErgoMonitor, ErgoConfig from edge.detectors.fall import FallDetector, FallConfig class _SnapSink: def __init__(self): self.sent = [] def try_send(self, event, snapshots): self.sent.append((event, snapshots)); return True src = _Source() pose = _ScriptedPose([[_person_at(500)], [_person_at(500)]]) tracker = IouTracker() pool = TrackSmootherPool() engine = EventEngine( FallDetector(FallConfig(prone_confirm_s=999)), ImmobilityWatchdog(ImmobilityConfig(immobile_s=999)), GhostIncidentDetector(GhostConfig()), ZoneIntrusionDetector([], ZoneConfig()), EngineConfig(camera_id="cam-01"), ergonomics=ErgoMonitor(ErgoConfig(report_interval_s=0.5))) ring = RingBuffer(); snap = Snapshotter(FaceBlurrer()); sink = _SnapSink() times = iter([0.0, 0.6]) def now_fn(): return next(times) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) ergo = [(e, s) for e, s in sink.sent if e.event_type == EventType.ERGO_REPORT] assert len(ergo) == 1 assert ergo[0][1] == [] # 스냅샷 미부착 def _lying_person_at(x1, x2): kps = [Keypoint((x1 + x2) / 2, 15, 0.9) for _ in range(17)] return Person(BBox(x1, 0, x2, 20), kps) def test_contended_crossing_resets_fall_state(): # Two prone tracks; then one box overlapping BOTH (a crossing). The surviving match may # be a swap, so the contended track's fall state must reset — no FALL may fire off the # pre-crossing prone timer. src = _Source() pose = _ScriptedPose([ [_lying_person_at(0, 40), _lying_person_at(30, 70)], [_lying_person_at(15, 55)], ]) tracker = IouTracker(iou_thr=0.3) pool = TrackSmootherPool() engine = _engine(prone_confirm_s=0.05, falling_confirm_s=0.01) ring = RingBuffer(); snap = Snapshotter(FaceBlurrer()); sink = _Sink() times = iter([0.0, 0.1]) def now_fn(): return next(times) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) assert not any(e.event_type == EventType.FALL for e in sink.events) def _person_at(cx): # standing person centered at cx; nose at (cx, 60) kps = [Keypoint(cx, 150, 0.9) for _ in range(17)] kps[5] = Keypoint(cx - 10, 100, 0.9); kps[6] = Keypoint(cx + 10, 100, 0.9) kps[11] = Keypoint(cx - 10, 200, 0.9); kps[12] = Keypoint(cx + 10, 200, 0.9) kps[0] = Keypoint(cx, 60, 0.9) return Person(BBox(cx - 20, 60, cx + 20, 210), kps) class _TwoPersonPose: def __init__(self, cx_a, cx_b): self.cx_a, self.cx_b = cx_a, cx_b def infer(self, frame): return [_person_at(self.cx_a), _person_at(self.cx_b)] def test_two_persons_get_independent_smoothing(): # person A far on the left, person B far on the right; small per-frame # jitter so IoU tracking stays continuous across frames. src = _Source() pose = _TwoPersonPose(cx_a=100, cx_b=900) tracker = IouTracker() pool = TrackSmootherPool() engine = EventEngine( FallDetector(FallConfig(prone_confirm_s=999)), ImmobilityWatchdog(ImmobilityConfig(immobile_s=999)), GhostIncidentDetector(GhostConfig()), ZoneIntrusionDetector([], ZoneConfig()), EngineConfig(camera_id="cam-01"), ) ring = RingBuffer(); snap = Snapshotter(FaceBlurrer()); sink = _Sink() times = iter([0.0, 0.1]) def now_fn(): return next(times) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) run_once(src, pose, tracker, pool, engine, ring, snap, sink, now_fn) tracks = {tr.track_id: tr for tr in tracker._tracks.values()} assert len(tracks) == 2 xs = sorted(tr.latest.keypoints[0].x for tr in tracks.values()) left_nose_x, right_nose_x = xs # each track's smoothed nose must stay on its own side, nowhere near # the midpoint between the two persons (500) — proves no shared filter # state leaked between tracks. assert left_nose_x < 300 assert right_nose_x > 700