from dataclasses import dataclass from edge.tracking import Track from edge.geometry import normalize @dataclass class ImmobilityConfig: motion_thr: float = 0.02 immobile_s: float = 120.0 zone_immobile_s: float = 30.0 class ImmobilityWatchdog: def __init__(self, cfg: ImmobilityConfig): self.cfg = cfg self._still_since: dict[int, float] = {} self._fired: set[int] = set() def _displacement(self, track: Track) -> float: if len(track.frames) < 2: return 1.0 a, b = track.frames[-2], track.frames[-1] h = b.bbox.height or 1.0 d = sum(((p.x - q.x) ** 2 + (p.y - q.y) ** 2) ** 0.5 for p, q in zip(a.keypoints, b.keypoints)) / len(b.keypoints) return normalize(d, h) def update(self, track: Track, now: float, in_danger_zone: bool = False) -> tuple[bool, dict]: tid = track.track_id window = self.cfg.zone_immobile_s if in_danger_zone else self.cfg.immobile_s if self._displacement(track) >= self.cfg.motion_thr: self._still_since.pop(tid, None) self._fired.discard(tid) return False, {} if tid not in self._still_since: if len(track.frames) >= 2: self._still_since[tid] = track.frames[-2].t else: self._still_since[tid] = now start = self._still_since[tid] if now - start >= window and tid not in self._fired: self._fired.add(tid) return True, {"immobility_s": round(now - start, 1)} return False, {}