- Split clocks: detector timers/cooldowns run on a MONOTONIC clock (immune to an NTP step on an RTC-less Pi); wall time is used only for the HMAC X-Timestamp and Event.occurred_at. Fixes false IMMOBILITY / dropped tracks after a clock jump. - Heartbeat is time-based (30s, predictable regardless of load) and now carries temp/throttle/queue_pending/config_version telemetry. - A dead (no-frame) camera counts as erroring instead of a healthy frame, so a silent monitoring outage no longer looks green. - Offline queue: isolate one undecodable row instead of wedging every event behind it; classify 401 (stale clock) as transient, never a poison-drop. - New edge/health.py: vcgencmd temp/throttle parsing, None off-Pi (no fake 0).
172 lines
7.4 KiB
Python
172 lines
7.4 KiB
Python
import json
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import sqlite3
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from edge.events import Event, EventType, Severity
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from edge.queue import OfflineQueue
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from edge.alert import SendResult
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def _event(n=1):
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return Event(EventType.FALL, Severity.HIGH, "cam-01", n, None, float(n), 3.0, {}, None)
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class _Client:
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def __init__(self, fail=False):
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self.fail = fail
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self.sent = []
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def send(self, event, snapshots):
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if self.fail:
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return False
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self.sent.append(event.track_id)
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return True
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def test_try_send_success_not_queued(tmp_path):
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q = OfflineQueue(str(tmp_path / "q.db"), _Client())
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assert q.try_send(_event(1), [b"x"]) is True
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assert q.pending() == 0
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def test_failure_is_queued(tmp_path):
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q = OfflineQueue(str(tmp_path / "q.db"), _Client(fail=True))
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assert q.try_send(_event(1), [b"x"]) is False
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assert q.pending() == 1
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def test_flush_resends_when_recovered(tmp_path):
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client = _Client(fail=True)
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q = OfflineQueue(str(tmp_path / "q.db"), client)
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q.try_send(_event(1), [b"x"])
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q.try_send(_event(2), [b"y"])
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assert q.pending() == 2
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client.fail = False
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assert q.flush() == 2
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assert q.pending() == 0
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assert client.sent == [1, 2]
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class _PoisonClient:
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"""Rejects one specific event forever with a definite 4xx the server will never accept."""
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def __init__(self, poison_id):
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self.poison = poison_id
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self.sent = []
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def send(self, event, snapshots):
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if event.track_id == self.poison:
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return SendResult.REJECTED
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self.sent.append(event.track_id)
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return SendResult.DELIVERED
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def test_queue_is_bounded_and_keeps_newest(tmp_path):
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# An extended outage (or a permanent misconfig) must not fill the SD card. The queue caps
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# itself, evicting the OLDEST — a fresh fall alert matters more than a stale one.
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q = OfflineQueue(str(tmp_path / "q.db"), _Client(fail=True), max_rows=5)
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for n in range(20):
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q.try_send(_event(n), [b"x"])
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assert q.pending() == 5
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q.client.fail = False
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q.flush()
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assert q.client.sent == [15, 16, 17, 18, 19] # the newest 5 survived
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def test_event_uuid_survives_the_queue_roundtrip(tmp_path):
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# A re-sent event (failed once -> queued -> flushed) must carry the SAME event_uuid so the
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# server dedups it instead of storing a duplicate alert. This is the whole point of the key.
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class _CaptureClient:
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def __init__(self):
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self.fail = True
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self.uuids = []
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def send(self, event, snapshots):
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self.uuids.append(event.event_uuid)
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return not self.fail
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client = _CaptureClient()
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q = OfflineQueue(str(tmp_path / "q.db"), client)
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ev = _event(1)
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q.try_send(ev, [b"x"]) # fails -> queued (1st send attempt)
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client.fail = False
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assert q.flush() == 1 # re-sent from the queue (2nd send attempt)
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assert len(client.uuids) == 2
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assert client.uuids[0] == client.uuids[1] == ev.event_uuid
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def test_poison_head_is_dropped_and_unblocks_the_queue(tmp_path):
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# A permanently-rejected event at the head must not wedge the whole queue forever; after
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# max_send_attempts it is dropped so the events behind it can drain.
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client = _PoisonClient(99)
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q = OfflineQueue(str(tmp_path / "q.db"), client, max_send_attempts=3)
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q.enqueue(_event(99), [b"x"]) # poison, at the head
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q.enqueue(_event(2), [b"y"]) # good, behind it
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for _ in range(3):
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q.flush()
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assert client.sent == [2] # good event delivered
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assert q.pending() == 0 # poison dropped, queue drained
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def test_sustained_outage_never_drops_events(tmp_path):
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# A transient outage (network down / 5xx) must NEVER poison-drop queued events, no matter how
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# long it lasts — a real fall alert has to survive an overnight outage. Only a definite 4xx
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# rejection counts toward the drop cap (contrast test_poison_head_is_dropped above).
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class _Outage:
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up = False
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sent = []
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def send(self, event, snapshots):
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if not _Outage.up:
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return SendResult.TRANSIENT
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_Outage.sent.append(event.track_id)
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return SendResult.DELIVERED
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client = _Outage()
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q = OfflineQueue(str(tmp_path / "q.db"), client, max_send_attempts=3)
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q.enqueue(_event(1), [b"x"])
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for _ in range(10): # far beyond max_send_attempts
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q.flush()
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assert q.pending() == 1 # still queued — a transient failure is never poison-dropped
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_Outage.up = True
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q.flush()
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assert q.pending() == 0 and _Outage.sent == [1] # drains once connectivity returns
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def test_undecodable_row_is_dropped_and_unblocks_the_queue(tmp_path):
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# A corrupt row (torn SD-card write / schema drift) can never be decoded, so it must not wedge
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# every queued safety event behind it forever. flush() drops the single bad row and drains the
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# rest — losing one unrecoverable event beats freezing the whole queue.
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db = str(tmp_path / "q.db")
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con = sqlite3.connect(db)
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con.execute("CREATE TABLE queue (id INTEGER PRIMARY KEY AUTOINCREMENT, payload TEXT, "
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"snaps TEXT, attempts INTEGER DEFAULT 0)")
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con.execute("INSERT INTO queue (payload, snaps) VALUES (?, ?)",
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("{not valid json", json.dumps([]))) # poison row at the head
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good = {"event_type": "fall", "severity": "high", "camera_id": "cam-01", "track_id": 7,
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"zone_id": None, "occurred_at": 100.0, "duration_s": 3.0, "metrics": {},
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"spatial": None, "event_uuid": "u7"}
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con.execute("INSERT INTO queue (payload, snaps) VALUES (?, ?)",
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(json.dumps(good), json.dumps([]))) # good row behind it
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con.commit(); con.close()
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client = _Client()
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q = OfflineQueue(db, client)
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assert q.flush() == 1 # the good row drained past the dropped poison row
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assert client.sent == [7]
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assert q.pending() == 0 # both rows gone: poison dropped, good delivered
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def test_legacy_row_without_uuid_reuses_minted_uuid_across_retries(tmp_path):
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# A row queued before event_uuid existed has none stored. On first flush a fresh uuid is
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# minted; it MUST be persisted so every retry reuses the SAME key — else each failed-then-
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# retried delivery sends a different uuid and the server stores duplicates (the P1-9 bug).
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db = str(tmp_path / "q.db")
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con = sqlite3.connect(db)
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con.execute("CREATE TABLE queue (id INTEGER PRIMARY KEY AUTOINCREMENT, payload TEXT, "
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"snaps TEXT, attempts INTEGER DEFAULT 0)")
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legacy = {"event_type": "fall", "severity": "high", "camera_id": "cam-01", "track_id": 1,
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"zone_id": None, "occurred_at": 100.0, "duration_s": 3.0, "metrics": {}, "spatial": None}
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con.execute("INSERT INTO queue (payload, snaps) VALUES (?, ?)",
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(json.dumps(legacy), json.dumps([])))
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con.commit(); con.close()
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class _Capture:
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up = False
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uuids = []
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def send(self, event, snapshots):
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_Capture.uuids.append(event.event_uuid)
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return SendResult.DELIVERED if _Capture.up else SendResult.TRANSIENT
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q = OfflineQueue(db, _Capture())
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q.flush() # transient -> row stays; uuid minted and persisted
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_Capture.up = True
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q.flush() # delivered
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assert len(_Capture.uuids) == 2
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assert _Capture.uuids[0] == _Capture.uuids[1] # same key reused across retries
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