move_detect/tests/test_queue.py
유창욱 752afc3f00 feat(edge): heartbeat telemetry + monotonic timers + queue/camera robustness
- Split clocks: detector timers/cooldowns run on a MONOTONIC clock (immune to an
  NTP step on an RTC-less Pi); wall time is used only for the HMAC X-Timestamp
  and Event.occurred_at. Fixes false IMMOBILITY / dropped tracks after a clock jump.
- Heartbeat is time-based (30s, predictable regardless of load) and now carries
  temp/throttle/queue_pending/config_version telemetry.
- A dead (no-frame) camera counts as erroring instead of a healthy frame, so a
  silent monitoring outage no longer looks green.
- Offline queue: isolate one undecodable row instead of wedging every event behind
  it; classify 401 (stale clock) as transient, never a poison-drop.
- New edge/health.py: vcgencmd temp/throttle parsing, None off-Pi (no fake 0).
2026-07-25 19:20:23 +09:00

172 lines
7.4 KiB
Python

import json
import sqlite3
from edge.events import Event, EventType, Severity
from edge.queue import OfflineQueue
from edge.alert import SendResult
def _event(n=1):
return Event(EventType.FALL, Severity.HIGH, "cam-01", n, None, float(n), 3.0, {}, None)
class _Client:
def __init__(self, fail=False):
self.fail = fail
self.sent = []
def send(self, event, snapshots):
if self.fail:
return False
self.sent.append(event.track_id)
return True
def test_try_send_success_not_queued(tmp_path):
q = OfflineQueue(str(tmp_path / "q.db"), _Client())
assert q.try_send(_event(1), [b"x"]) is True
assert q.pending() == 0
def test_failure_is_queued(tmp_path):
q = OfflineQueue(str(tmp_path / "q.db"), _Client(fail=True))
assert q.try_send(_event(1), [b"x"]) is False
assert q.pending() == 1
def test_flush_resends_when_recovered(tmp_path):
client = _Client(fail=True)
q = OfflineQueue(str(tmp_path / "q.db"), client)
q.try_send(_event(1), [b"x"])
q.try_send(_event(2), [b"y"])
assert q.pending() == 2
client.fail = False
assert q.flush() == 2
assert q.pending() == 0
assert client.sent == [1, 2]
class _PoisonClient:
"""Rejects one specific event forever with a definite 4xx the server will never accept."""
def __init__(self, poison_id):
self.poison = poison_id
self.sent = []
def send(self, event, snapshots):
if event.track_id == self.poison:
return SendResult.REJECTED
self.sent.append(event.track_id)
return SendResult.DELIVERED
def test_queue_is_bounded_and_keeps_newest(tmp_path):
# An extended outage (or a permanent misconfig) must not fill the SD card. The queue caps
# itself, evicting the OLDEST — a fresh fall alert matters more than a stale one.
q = OfflineQueue(str(tmp_path / "q.db"), _Client(fail=True), max_rows=5)
for n in range(20):
q.try_send(_event(n), [b"x"])
assert q.pending() == 5
q.client.fail = False
q.flush()
assert q.client.sent == [15, 16, 17, 18, 19] # the newest 5 survived
def test_event_uuid_survives_the_queue_roundtrip(tmp_path):
# A re-sent event (failed once -> queued -> flushed) must carry the SAME event_uuid so the
# server dedups it instead of storing a duplicate alert. This is the whole point of the key.
class _CaptureClient:
def __init__(self):
self.fail = True
self.uuids = []
def send(self, event, snapshots):
self.uuids.append(event.event_uuid)
return not self.fail
client = _CaptureClient()
q = OfflineQueue(str(tmp_path / "q.db"), client)
ev = _event(1)
q.try_send(ev, [b"x"]) # fails -> queued (1st send attempt)
client.fail = False
assert q.flush() == 1 # re-sent from the queue (2nd send attempt)
assert len(client.uuids) == 2
assert client.uuids[0] == client.uuids[1] == ev.event_uuid
def test_poison_head_is_dropped_and_unblocks_the_queue(tmp_path):
# A permanently-rejected event at the head must not wedge the whole queue forever; after
# max_send_attempts it is dropped so the events behind it can drain.
client = _PoisonClient(99)
q = OfflineQueue(str(tmp_path / "q.db"), client, max_send_attempts=3)
q.enqueue(_event(99), [b"x"]) # poison, at the head
q.enqueue(_event(2), [b"y"]) # good, behind it
for _ in range(3):
q.flush()
assert client.sent == [2] # good event delivered
assert q.pending() == 0 # poison dropped, queue drained
def test_sustained_outage_never_drops_events(tmp_path):
# A transient outage (network down / 5xx) must NEVER poison-drop queued events, no matter how
# long it lasts — a real fall alert has to survive an overnight outage. Only a definite 4xx
# rejection counts toward the drop cap (contrast test_poison_head_is_dropped above).
class _Outage:
up = False
sent = []
def send(self, event, snapshots):
if not _Outage.up:
return SendResult.TRANSIENT
_Outage.sent.append(event.track_id)
return SendResult.DELIVERED
client = _Outage()
q = OfflineQueue(str(tmp_path / "q.db"), client, max_send_attempts=3)
q.enqueue(_event(1), [b"x"])
for _ in range(10): # far beyond max_send_attempts
q.flush()
assert q.pending() == 1 # still queued — a transient failure is never poison-dropped
_Outage.up = True
q.flush()
assert q.pending() == 0 and _Outage.sent == [1] # drains once connectivity returns
def test_undecodable_row_is_dropped_and_unblocks_the_queue(tmp_path):
# A corrupt row (torn SD-card write / schema drift) can never be decoded, so it must not wedge
# every queued safety event behind it forever. flush() drops the single bad row and drains the
# rest — losing one unrecoverable event beats freezing the whole queue.
db = str(tmp_path / "q.db")
con = sqlite3.connect(db)
con.execute("CREATE TABLE queue (id INTEGER PRIMARY KEY AUTOINCREMENT, payload TEXT, "
"snaps TEXT, attempts INTEGER DEFAULT 0)")
con.execute("INSERT INTO queue (payload, snaps) VALUES (?, ?)",
("{not valid json", json.dumps([]))) # poison row at the head
good = {"event_type": "fall", "severity": "high", "camera_id": "cam-01", "track_id": 7,
"zone_id": None, "occurred_at": 100.0, "duration_s": 3.0, "metrics": {},
"spatial": None, "event_uuid": "u7"}
con.execute("INSERT INTO queue (payload, snaps) VALUES (?, ?)",
(json.dumps(good), json.dumps([]))) # good row behind it
con.commit(); con.close()
client = _Client()
q = OfflineQueue(db, client)
assert q.flush() == 1 # the good row drained past the dropped poison row
assert client.sent == [7]
assert q.pending() == 0 # both rows gone: poison dropped, good delivered
def test_legacy_row_without_uuid_reuses_minted_uuid_across_retries(tmp_path):
# A row queued before event_uuid existed has none stored. On first flush a fresh uuid is
# minted; it MUST be persisted so every retry reuses the SAME key — else each failed-then-
# retried delivery sends a different uuid and the server stores duplicates (the P1-9 bug).
db = str(tmp_path / "q.db")
con = sqlite3.connect(db)
con.execute("CREATE TABLE queue (id INTEGER PRIMARY KEY AUTOINCREMENT, payload TEXT, "
"snaps TEXT, attempts INTEGER DEFAULT 0)")
legacy = {"event_type": "fall", "severity": "high", "camera_id": "cam-01", "track_id": 1,
"zone_id": None, "occurred_at": 100.0, "duration_s": 3.0, "metrics": {}, "spatial": None}
con.execute("INSERT INTO queue (payload, snaps) VALUES (?, ?)",
(json.dumps(legacy), json.dumps([])))
con.commit(); con.close()
class _Capture:
up = False
uuids = []
def send(self, event, snapshots):
_Capture.uuids.append(event.event_uuid)
return SendResult.DELIVERED if _Capture.up else SendResult.TRANSIENT
q = OfflineQueue(db, _Capture())
q.flush() # transient -> row stays; uuid minted and persisted
_Capture.up = True
q.flush() # delivered
assert len(_Capture.uuids) == 2
assert _Capture.uuids[0] == _Capture.uuids[1] # same key reused across retries